Artificial Engine Development through Reinforcement Learning on Jul-Gonu Game
Yong-Woo Shin, Journal of Internet Computing and Services, Vol. 10, No. 1, pp. 93-100, Feb. 2009
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Keywords: Reinforcement Learning, Artificial intelligence, Board Game, Q Learning
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Cite this article
[APA Style]
Shin, Y. (2009). Artificial Engine Development through Reinforcement Learning on Jul-Gonu Game. Journal of Internet Computing and Services, 10(1), 93-100.
[IEEE Style]
Y. Shin, "Artificial Engine Development through Reinforcement Learning on Jul-Gonu Game," Journal of Internet Computing and Services, vol. 10, no. 1, pp. 93-100, 2009.
[ACM Style]
Yong-Woo Shin. 2009. Artificial Engine Development through Reinforcement Learning on Jul-Gonu Game. Journal of Internet Computing and Services, 10, 1, (2009), 93-100.

