The Metaverse and Video Games: Merging Media to Improve Soft Skills Training
Edward Shin, Jang Hyun Kim, Journal of Internet Computing and Services, Vol. 23, No. 1, pp. 69-76, Feb. 2022
Keywords: Metaverse, Game Design, Soft Skills, Training
Abstract
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Cite this article
[APA Style]
Shin, E. & Kim, J. (2022). The Metaverse and Video Games: Merging Media to Improve Soft Skills Training. Journal of Internet Computing and Services, 23(1), 69-76. DOI: 10.7472/jksii.2022.23.1.69.
[IEEE Style]
E. Shin and J. H. Kim, "The Metaverse and Video Games: Merging Media to Improve Soft Skills Training," Journal of Internet Computing and Services, vol. 23, no. 1, pp. 69-76, 2022. DOI: 10.7472/jksii.2022.23.1.69.
[ACM Style]
Edward Shin and Jang Hyun Kim. 2022. The Metaverse and Video Games: Merging Media to Improve Soft Skills Training. Journal of Internet Computing and Services, 23, 1, (2022), 69-76. DOI: 10.7472/jksii.2022.23.1.69.

