Players Adaptive Monster Generation Technique Using Genetic Algorithm
Ji-Min Kim, Sun-Jeong Kim, Seokmin Hong, Journal of Internet Computing and Services, Vol. 18, No. 2, pp. 43-52, Apr. 2017
Keywords: Artificial intelligence, genetic algorithm, Procedural Content Generation, Players Adaptive Monster Generation
Abstract
Statistics
Show / Hide Statistics
Statistics (Past 3 Years)
Multiple requests among the same browser session are counted as one view.
If you mouse over a chart, the values of data points will be shown.
Statistics (Past 3 Years)
Multiple requests among the same browser session are counted as one view.
If you mouse over a chart, the values of data points will be shown.
|
|
Cite this article
[APA Style]
Kim, J., Kim, S., & Hong, S. (2017). Players Adaptive Monster Generation Technique Using Genetic Algorithm. Journal of Internet Computing and Services, 18(2), 43-52. DOI: 10.7472/jksii.2017.18.2.43.
[IEEE Style]
J. Kim, S. Kim, S. Hong, "Players Adaptive Monster Generation Technique Using Genetic Algorithm," Journal of Internet Computing and Services, vol. 18, no. 2, pp. 43-52, 2017. DOI: 10.7472/jksii.2017.18.2.43.
[ACM Style]
Ji-Min Kim, Sun-Jeong Kim, and Seokmin Hong. 2017. Players Adaptive Monster Generation Technique Using Genetic Algorithm. Journal of Internet Computing and Services, 18, 2, (2017), 43-52. DOI: 10.7472/jksii.2017.18.2.43.

