• Journal of Internet Computing and Services
    ISSN 2287 - 1136(Online) / ISSN 1598 - 0170 (Print)

Digital Library

Search: "[ keyword: Artificial intelligence ]" (11)
  1. 1. A Study on the Artificial Intelligence Ethics Measurement indicators for the Protection of Personal Rights and Property Based on the Principles of Artificial Intelligence Ethics
    Soonju So, Seongjin Ahn, Vol. 23, No. 3, pp. 111-123, Jun. 2022
    Keywords: Artificial intelligence, AI ethics, AI ethics Measurement indicators, Measurement indicators, Personal Rights
  2. 2. A Methodology of AI Learning Model Construction for Intelligent Coastal Surveillance
  3. 3. A Study on Analysis of national R&D research trends for Artificial Intelligence using LDA topic modeling
  4. 4. The Application of Delphi–AHP Method in the Priority of Policies for Expanding the Use of Artificial Intelligence
    Eunyoung Han, Vol. 22, No. 4, pp. 99-110, Aug. 2021
    Keywords: Artificial intelligence, AI, AI policy, AI adoption, Priority
  5. 5. Performance Analyzer for Embedded AI Processor
    Dong Hyun Hwang, Young Hyun Yoon, Chang Yeop Han, Seung Eun Lee, Vol. 21, No. 5, pp. 149-157, Oct. 2020
    Keywords: AI processor, Simulator, Artificial intelligence, Embedded System, SoC
  6. 6. A Methodology of Decision Making Condition-based Data Modeling for Constructing AI Staff
  7. 7. A Research in Applying Big Data and Artificial Intelligence on Defense Metadata using Multi Repository Meta-Data Management (MRMM)
  8. 8. Development of Artificial Intelligence Education Contents based on TensorFlow for Reinforcement of SW Convergence Gifted Teacher Competency
    Eunsill Jang, Jaehyoun Kim, Vol. 20, No. 6, pp. 167-177, Dec. 2019
    Keywords: SW Convergence Gifted, Reinforcing Competence of Teacher, Tensorflow, Artificial intelligence, Education Contents
  9. 9. Players Adaptive Monster Generation Technique Using Genetic Algorithm
  10. 10. Artificial Engine Development through Reinforcement Learning on Jul-Gonu Game
    Yong-Woo Shin, Vol. 10, No. 1, pp. 93-100, Feb. 2009
    Keywords: Reinforcement Learning, Artificial intelligence, Board Game, Q Learning