• Journal of Internet Computing and Services
    ISSN 2287 - 1136 (Online) / ISSN 1598 - 0170 (Print)
    https://jics.or.kr/

REAL-TIME COLLISION RESPONSE BETWEEN CLOTH AND SPHERE OBJECT IN UNITY


Min Sang Kim, Wook Song, Yoo-Joo Choi, Min Hong, Journal of Internet Computing and Services, Vol. 19, No. 6, pp. 53-62, Dec. 2018
10.7472/jksii.2018.19.6.53, Full Text:
Keywords: Cloth simulation, GPGPU, Unity, dynamic simulation, Collision-response

Abstract

As the performance of computer hardware has been increased in recent years, more realistic computer generated objects can be created and presented in personal computers and portable digital devices as well. For this reason, digital contents, including computer graphics, require virtual objects that are more realistic and representable in real-time on various devices, thus it requires more computational costs. In order to support the production of contents including computer graphics, games, and animations on multi-platform, Unity or unreal engines are mainly used. To represent more realistic behavior of virtual objects in a simulation, a virtual object must collide with other virtual objects and present the plausible interaction, as in the real world. However, such dynamic simulation requires a large amount of computational cost, and most portable devices cannot provide these dynamic simulations in real-time. In this paper, we proposed a GPGPU computation based dynamic cloth simulation to represent collision and response with spherical object in real-time. We believe that the proposed method can be useful for readily producing realistic digital contents


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Cite this article
[APA Style]
Kim, M., Song, W., Choi, Y., & Hong, M. (2018). REAL-TIME COLLISION RESPONSE BETWEEN CLOTH AND SPHERE OBJECT IN UNITY. Journal of Internet Computing and Services, 19(6), 53-62. DOI: 10.7472/jksii.2018.19.6.53.

[IEEE Style]
M. S. Kim, W. Song, Y. Choi, M. Hong, "REAL-TIME COLLISION RESPONSE BETWEEN CLOTH AND SPHERE OBJECT IN UNITY," Journal of Internet Computing and Services, vol. 19, no. 6, pp. 53-62, 2018. DOI: 10.7472/jksii.2018.19.6.53.

[ACM Style]
Min Sang Kim, Wook Song, Yoo-Joo Choi, and Min Hong. 2018. REAL-TIME COLLISION RESPONSE BETWEEN CLOTH AND SPHERE OBJECT IN UNITY. Journal of Internet Computing and Services, 19, 6, (2018), 53-62. DOI: 10.7472/jksii.2018.19.6.53.